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Ubuntu Wiimote: A Guide to the XWiimote Driver and Utilities



Once a Wiimote is connected via Bluetooth, the device should start working, as the kernel driver for the Wiimote is in Linux since version 3.1 and the bluez package in Arch Linux includes the required wiimote plugin.




Ubuntu Wiimote




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dep:libbluetooth3 (>= 4.91) Library to use the BlueZ Linux Bluetooth stack dep:libc6 (>= 2.14) [amd64] GNU C Library: Shared libraries also a virtual package provided by libc6-udeb dep:libc6 (>= 2.17) [arm64, ppc64el] dep:libc6 (>= 2.4) [armhf, i386, s390x] dep:libcwiid1 (>= 0.6.00+svn184) library to interface with the wiimote -- runtime files dep:libpython2.7 (>= 2.7) Shared Python runtime library (version 2.7) dep:python-cwiid library to interface with the wiimote Download wminput Download for all available architectures ArchitecturePackage SizeInstalled SizeFiles amd6438.6 kB210.0 kB [list of files] arm6432.7 kB222.0 kB [list of files] armhf35.7 kB178.0 kB [list of files] i38635.2 kB186.0 kB [list of files] ppc64el33.4 kB650.0 kB [list of files] s390x37.6 kB230.0 kB [list of files] This page is also available in the following languages:


As an aside, with no offense to the writer, it is ironical that a device like the wiimote would get the full GUI treatment while configuration of normal mouse buttons require users to go through manual detection via the terminal. Except for btnx, which was conveniently made unusable in Ubuntu 8.10, there is no easy way to detect mouse btns beyond left+right btns + wheels.


I really like your guide which tells you how to connect to the wiimote via Cwiid in Linux. For an assignment at university, I would like to create a game (using pygame) or program in python which communicates with the Wii remote. Now, I know that you can import Cwiid into python, your balance board example shows that it can be done but I cannot seem to find documentation on the python module cwiid-python or cwiid. I want to know what the functions are to communicate with the wii remote and nunchuk so I can create a game based on the user pressing buttons and moving the wii remote and nunchuk . If I can implement the wii remote and nunchuk, then I will look towards integrating the balance board as well. Could you offer me any advice how to achieve my aims? I have tried multiple Google searches but to no avail.


libcwiid-dev: library to interface with the wiimote -- development fileslibcwiid1: library to interface with the wiimote -- runtime fileslibcwiid1-dbgsym: debug symbols for libcwiid1lswm: wiimote discover utilitylswm-dbgsym: debug symbols for lswmpython3-cwiid: library to interface with the wiimotepython3-cwiid-dbgsym: debug symbols for python3-cwiidwmgui: GUI interface to the wiimotewmgui-dbgsym: debug symbols for wmguiwminput: Userspace driver for the wiimotewminput-dbgsym: debug symbols for wminput


Also if you want to learn up how to better configure your Wiimote configuration file you can check out these two helpful documents, the first is a list of wiimote buttons and axis that you can utilize in the configuration file, you can find this list of Wiimote button and axis on their Github. 2ff7e9595c


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